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Tiny Cthulhu €16,62
Durchschnittliche Bewertung:4.7 / 5
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Tiny Cthulhu
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Tiny Cthulhu
Verlag: Gallant Knight Games
von Nakorn [Verifizierter Käufer]
Hinzugefügt am: 10/12/2023 09:06:37

The best rule lite TRPG I've ever read. Very clear book. Super easy to run and understand. My son, 10 years old, who's addicted to computer games finally joined our table and was hooked to the game. We played two sessions in two weeks and he wanted more. I'm a happy dad. This didn't happen with D&D. I believe the Tiny D6 did it. It's just right for our family. I ran it five times in two weeks for my friends and family and every one was hooked. Strongly recommended.



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Tiny Cthulhu
Verlag: Gallant Knight Games
von Michael D. [Verifizierter Käufer]
Hinzugefügt am: 02/26/2023 08:29:23

It's been over a decade since I've run an RPG, and as age and mental health issues continue to grow, I'm finding a need for games that better facilitate telling stories easily. The Tiny D6 system does that. By boiling down the "game" aspects to the bare necessities, they allow you to focus on what's important: the story.

Tiny Cthulhu truly does this well. With just two stats and a handfull of Traits, you have a complete character. More, this level of minimalism allows the GM to have all they need for almost every NPC and adversary in one line of text, as well as allowing the GM to develop the people the character encounter on the fly.

The rules account for the first 36 pages of the book, with the remainder given over to GM advice, galleries of items and adversaries to encounter, and ten distinct micro-settings, each capable of being the basis of an ongoing campaign.

Within the gallery sections you'll find a mixture of familiar Mythos elements - with references on where you can find them in Lovecraft's work - and those newly created for the product line. This will let the GM mix and match familiar elements with those the players haven't seen before, keeping things fresh and exciting.

As a Tiny D6 game, you also have the advantage of being able to implement elements from other games in the line. Want to run a horror version of "Pirates of the Caribbean"? Add Tiny Cthulhu to Tiny Pirates. Recreating "Event Horizon"? Mix Tiny Cthulhu with Tiny Frontiers.

This is one I'm looking forward to running very soon. From the very beginning of the book, it triggers the synapses, eliciting numerous "Oooo, I could!.." and "Wow, if I!.." moments of creativity that are just too much to ignore.

Well done, GKG!



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Tiny Cthulhu
Verlag: Gallant Knight Games
von Yann E. [Verifizierter Käufer]
Hinzugefügt am: 02/09/2023 06:12:43

For me this is the best TinyD6 product I read. I never played or ran the game but I like the simplicity of these rules and the Cthulhu flavor does not disapoint. It was not sufficient to find the already good rulesets of the other products but you will also find some pieces of Cthulhu mythos: creatures, books, magic everything is here to make a good game without searching in another rulebook. The best TinyD6 product (for me) so far.



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Tiny Cthulhu
Verlag: Gallant Knight Games
von Bob V. G. [Verifizierter Käufer]
Hinzugefügt am: 09/08/2022 19:39:34

Recently, I soloed my way through Tiny Cthulhu (181 pages at DriveThruRPG). This d6 system also includes rules for pulp games and noir games. The adventure that I used was Sister of Yhanith’lei (20 pages same place). I used Bivius Solo (5 pages) as the solo engine. So, my five PCs are on a boat with three NPCs. The professor NPC is the one in charge (this is not Gilligan’s Island). The PCs soon notice that Gordon (NPC) is acting weird. When it is time for the underwater exploration, Paul the war veteran (armed with a spear) stays in the boat to keep an eye on Gordon. So, now the captain, Gordon and Paul are alone in the boat and Gordon makes his move. There is a confrontation, weapons are drawn, shots are fired, and Gordon gets a spear stuck through him. He is bleeding out. Paul bandages his own wounds.

Down below, the explorers have to deal with a Star-Spawn. The professor dies, Dr. Smith (this is not Lost in Space) now has a fear of the figure 8, Pat now has a fear of the color white, Montague now has a fear of sleep, and Ester makes it to the surface without any corruption damage. Because the captain is still alive and undamaged, they do not have any problems getting back to land. They do get questioned by the police and the PCs are not charged for any crimes. They do turn in the professor’s journal to the Miskatonic University Library.

Give this exciting RPG a try!



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Tiny Cthulhu
Verlag: Gallant Knight Games
von william g. [Verifizierter Käufer]
Hinzugefügt am: 06/22/2021 21:44:40

This is one of the first Tiny games I have purchased. I then bought Tiny Taverns and Tiny Gunslingers. The game is amazing, simple and if you are looking for a rules light system where you can let your players go wild, be silly and have fun, this system allows all the fun and story and the rules get out of the way. The only thing I would like to see in the future is something like a book with all the rules/traits from the various games. In the interm I will be purchasing the Tiny library and figuring out how to make my interdimentional tavern or my Musketeer Airship pirates game.



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Tiny Cthulhu
Verlag: Gallant Knight Games
von Jarrod S. [Verifizierter Käufer]
Hinzugefügt am: 01/14/2021 01:17:53

I love the Cthulhu Mythos but I just don't like rules for Call of Cthulhu, Trail of Cthulhu, or any other Cthulhu-themed rpg on the market. Enter Tiny Cthulhu. I was already a fan of the TinyD6 system when Tiny Cthulhu went to Kickstarter.

I feel like this is the most comprehensive and clearest presentation of the TinyD6 rules, not counting Advanced Tiny Dungeon, which is a slightly different beast.

I can finally run a Cthulhu game, using an easy to run rules set!



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