The Strange is a solid entry by Monte Cook Games into the 'do-everything' setting, where sci-fi tech, magic and everything in between can at least potentially exist in the same universe, with a heavy dose of reality hopping and exploration. Think Rifts with a less over the top setting and far more focused and coherent ruleset. The setting of the Strange can handle close to anything a GM can think of and the Cypher system that powers it all keeps things moving fairly quickly.
As for the guts of the game itself, Cypher is d20 adjacent but it's sufficently different that folks coming from games like D&D or Pathfinder will have some reading to do, but the range of worlds and character types it is capable of supporting make the effort well worth it in my opinion.
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