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Nibiru CorebookClick to magnify
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Nibiru Corebook

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Remember Your Past. Secure Your Future

Nibiru is a Science Fiction Roleplaying Game of Lost Memories. Players take on the role of Vagabonds: amnesiacs lost in a massive space station, home to millions, where stories of drama and struggle are written on a daily basis.

The Nibiru Corebook features everything you need to play the game.

  • An introduction to the Skyless World, and to human history on the third Flicker.
  • Three fully detailed chapters with sample settlements and maps, for the known regions of Antumbra, Penumbra and Umbra, and featuring a large foldable insert to track your journeys across the Skyless World.
  • The innovative MEMOs System, which builds your character as you unearth and write their lost Memories, rewarding your creativity.
  • Revelations give extra dimensions to your writing. From rewarding you for writing in rhyme or creating expansive story arcs, to concocting poisons made of your worst memories and "storing" moments of your past into objects, Revelations take the MEMOs System to a whole other level. 
  • A deep and detailed bestiary of creatures and AIs to populate the Skyless World with, full of interesting details and engaging storyhooks. 
  • An origin story for your group to start off right from the get go, serving as an introduction to the weird world of Nibiru.
  • And much more!
You only need the corebook and a handful of regular four sided dice to play Nibiru.

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Copyright Araukana Media LTD 2019. All rights reserved.
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Rezensionen (4)
Diskussionen (9)
Customer avatar
Gabriel C June 27, 2023 6:01 pm UTC
PURCHASER
What a brilliant game!
Customer avatar
Chris M August 26, 2022 3:57 pm UTC
PURCHASER
Amazing book with superb support from Ferderico. Highly recommend if your group are mature roleplayers that like to build a unique story as they go. The discord channel has helped me tons too.
Customer avatar
Pawel K February 17, 2021 10:17 am UTC
Hi, I have a question. Is it possible to get a discount on the PDF if I purchased the physical book at a local store? I saw some offers online giving the book + PDF in a bundled price or pdf as a free addition.
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Customer avatar
Federico S February 17, 2021 10:20 am UTC
PUBLISHER
Sure! Please write us to admin@araukana.com and we'll sort it out :)
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Customer avatar
Pawel K February 19, 2021 11:09 am UTC
Ok, emailed, thanks a ton!
Customer avatar
Alan T July 12, 2020 5:02 pm UTC
Desperately need hardcopy of this gorgeous game! A PDF doesn't do it justice. :)
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Customer avatar
Federico S July 13, 2020 7:03 pm UTC
PUBLISHER
(✿◠‿◠) glad you like it!
Customer avatar
Andrew M April 24, 2020 12:50 pm UTC
PURCHASER
A few weeks ago I purchased this RPG on impulse. The name of the game brings with it such lovely exotic galactic mysteries wrapped up in a bunch of conspiracy theories written about by famous authors like Zecharia Sitchin. I didn't know what to expect when I purchased it, other than getting something new.

Wow, was I impressed! The whole package is there; story setting, game purpose, player motivation and mechanics of play. It's awesome to dive into. One of those games where you can be happy just reading the core book for entertainment.

Thank you to the game designers and publisher. I'll be a happy returning customer.
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Customer avatar
Federico S April 24, 2020 3:20 pm UTC
Glad to hear you like it Andy! Hope you get much joy out of it <3
Customer avatar
Raymond W January 14, 2020 5:35 pm UTC
How about a preview that shows more than the first intro page of text? ToC is OK but so many art and credits pages add nothing to a preview. I'd like to see what distinguishes this game mechanically, not just a slightly longer description than the product page.
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Customer avatar
Federico S January 14, 2020 6:02 pm UTC
The mechanics part of the book kicks in the second half. In a nutshell, the system has a simple task resolution mechanic, and uses a pool of Memory Points that characters can use to recover their memories. They get an opening to use those everytime they roll, and when they do, they succeed at the roll, write a Memory in their Journal (related to the action being performed), and gain a permanent bonus to that action. The system then dives deep into expanding this mechanic. For example, the more Memory Points you spend, the more significative the memory is, and the larger the bonus. You can also choose to fail a roll, get a permanent penalty, but get Memory Points in return. Basically, the characters develop mechanically and narratively at the same time with every new memory.

There's also Revelations, which are strange abilities that you unlock everytime you fill one of your Journal pages. These make it so that you might get Memory Points back when you write your memories in rhyme, might allow you to...See more
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Customer avatar
Raymond W January 14, 2020 6:04 pm UTC
Very cool and thanks for the details. I still think it would be nice to have a better mix of pages in your preview, but all that is good information.
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Customer avatar
Federico S January 14, 2020 6:09 pm UTC
I'll check if it can be done! If it helps, there's a free quickstart guide in DriveThru you can download with some of the basics of the mechanics :)
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Customer avatar
Raymond W January 15, 2020 5:06 am UTC
Didn't know that, so thanks, I'll check it out.
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Customer avatar
Chris B January 15, 2020 9:06 am UTC
We've increased the sixe of the preview for you now to 15 pages.
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Customer avatar
Raymond W January 15, 2020 9:15 pm UTC
You rule, thanks again.
Customer avatar
Barrie M January 11, 2020 3:01 am UTC
d4s you gotta be kidding. Those things are caltrops waiting to send you on an emergency visit to your local GP. Why d4? I can understand why you didn't go for d5s but d6s are like the world's most ubiquitous dice whereas d4s should be outlawed, and in fact in my house they are (we d8/2). Please reconsider . . .
Reply
Customer avatar
Federico S January 11, 2020 8:30 am UTC
Caltrops can be dangerous! There's twelve sided d4s out there (see Aleksandr's comment below linking to the Nibiru ones). I own some caltrops and d12 d4s and it's a matter of taste. If you want your dice to roll better on a surface, d12 d4s are the ideal.

There's plenty of reasons for using d4s, but the main one is simplicity. It handles a very low batch of integers and outcomes, so they're a great choice to pair up with Nibiru's system, which is focused on the Memory and more setting-focused mechanics operating on top of a very simple and straightforward task resolution system.
Customer avatar
Vhayjen . January 10, 2020 4:35 pm UTC
The full-size preview is not working. Can we get one that's viewable? I'm really interested in this one.
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Customer avatar
Chris B January 10, 2020 4:48 pm UTC
Fixed now hopefully!
Customer avatar
Aleksandr V January 10, 2020 4:06 pm UTC
I see you're selling custom dices on your store (https://www.modiphius.net/collections/nibiru/products/nibiru-dice-set)
So does this game require special dices or can be played with generic d12?
Reply
Customer avatar
Federico S January 10, 2020 4:20 pm UTC
Hi Aleksandr! Those are d4s, so normal d4s will work perfectly :)
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 Chronik der Seitenbesuche
Produktinformation
Gold seller
Autor(en)
Seiten
200
ISBN
978-1-912200-65-8
Kennziffer des Verlages
MUH051317-PDF
Größe der Datei:
626.12 MB
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Letzte Aktualisierung der Datei:
September 14, 2022
Dieses Produkt wurde am January 10, 2020 in unseren Katalog aufgenommen.
Verlag
Araukana Media
Durchschnittswertung des Verlages