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Diese drei Hefte wurden 1993 von FASA herausgegeben, um den baldigen Start von Earthdawn zu promoten. Es enthält Informationen zur Spielwelt, Einsteigerregeln und das Abenteuer Kaer Tardim.
Those three flyers were published by FASA in 1993 to promote the start of the new Earthdawn game line. They contain information about the setting, intro rules and the adventure Kaer Tardim. ... [click here for more] |
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The Dark Eye, Europe’s most popular fantasy RPG, is now available in English!
The Dark Eye has enthralled players across Europe for generations. The award-winning setting of Aventuria accommodates every fantasy genre: epic fantasy, medieval intrigue, barbarian adventures in the wilderness, or classic pirates’ tales, to name just a few. The Dark Eye lets... [click here for more] |
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The English Myth board game 2.0 rules ... [click here for more] |
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 The English Myth board game 2.0 Hero Deck for the Brigand ... [click here for more] |
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 The English Myth board game 2.0 additional cards ... [click here for more] |
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The English Myth board game 2.0 Hero Deck for the Acolyte ... [click here for more] |
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 The English Myth board game 2.0 Hero Deck for the Apprentice ... [click here for more] |
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 The English Myth board game 2.0 Hero Deck for the Archer ... [click here for more] |
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 The English Myth board game 2.0 Hero Deck for the Soldier ... [click here for more] |
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The English Myth board game 2.0 Item Decks
Please note, that these PoD cards are slightly smaller than the original item cards from the game (1.625" x 2.5", not 1.73" x 2.6"). ... [click here for more] |
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I created a game master sheet for tracking all game relevant stats of the player characters. Besides space for attributes, advantages and disadvantages, special abilitites and combat stats, it has also room for skills an spells (while I write down only skills that allow a quality level of 3 or higher). There's also some space for notes. The background is blank to optimise printing of the document.... [click here for more] |
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RÈGLES SUR LA CONSOMMATION DE NOURRITURE
Avec les nouvelles règles détaillées sur la consommation de nourriture et les jeux à manger, ainsi que des règles optionnelles, vous pourrez compléter les règles disponibles dans les Accessoires du MJ : Auberges & Tarvernes pour recréer une atmosphère aussi vivante que captivante dans les tavernes visitées. ... [click here for more] |
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They came from other cosms—other realities—conquerors joined together to steal the Earth's living energy…to consume its possibilities. The Possibility Raiders brought with them their own realities, turning portions of our planet into someplace else.
High Lord Baruk Kaah, a lizard-like humanoid from a world called Takta Ker (which literally translates to "The Living Land"),... [click here for more] |
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The 16 page "Introduction to Space: 1889" booklet from the Sky Galleons of Mars game box released in 1988 provides a brief overview of the Space: 1889 setting. ... [click here for more] |
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Une aventure pour TORG Eternity en quatre actes se déroulant dans la sainte Cyberpapauté quelques mois après le début de la guerre avant la campagne « Données saint-cibles », pour une équipe de quatre ou cinq chevaliers des tempêtes d’habilitation Bêta.
Vos chevaliers des tempêtes se trouve face à une menace d’un nouveau genre. Sont-ils en mesure de relever le défi... [click here for more] |
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The 6th Herald available for the English edition of The Dark Eye. ... [click here for more] |
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The 7th Herald available for the English edition of The Dark Eye. ... [click here for more] |
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The 8th Herald available for the English edition of The Dark Eye. ... [click here for more] |
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The 9th Herald available for the English edition of The Dark Eye. ... [click here for more] |
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In Session Zero, you'll get plenty of advice from Greg Gordon himself, the creator of Torg, and other notable authors on how to improve the game experience for your whole group. The point here is to sit down together in advance of your own campaign and align your respective expectations. What do you like, what do you dislike, what do you want to see, what don't you want to see?
Hints will be given... [click here for more] |
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 Das Torganisierte Spiel ist keine Erfindung von uns sondern wir kopieren hier ein Konzept aus den USA. Dort haben sich mehrere Spielleiter zusammengefunden und sich ein Regelwerk ausgedacht, mit dem man Spielrunden in eine gemeinsame Welt packen kann. Also nicht nur vom Hintergrund sondern in einer Weise, dass die Charaktere in einer gemeinsamen Welt leben und in wechselnden Besetzungen auch miteinander... [click here for more] |
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