Deadly Adversaries… Worlds of Danger... Darkness Everywhere…
At the dawning of the sixth millennium A.D. an Emperor has claimed the Phoenix Throne and united the Known Worlds following three decades of interstellar civil war. Still, the peace is precarious and many forces threaten the Empire: ambitious nobles fight to increase their power; greedy merchants... [click here for more]
Nobles... Priests... Aliens... Knights
It is the dawn of the sixth millenium and the skies are darkening, for the suns themselves are fading. Humans reached the stars long ago, building a Republic of high technology and universal emancipation — and then squandered it, fought over it, and finally lost it.
Fading Suns is a saga of humanity’s fate among... [click here for more]
A ROAD SO DARK In this adventure, the characters research a previously unknown night road between Leagueheim and Grail, following a trail of evidence to an artifact invaluable to their employer...
KRAKEN'S LOOM In this adventure, the characters search for a Hawkwood Count, a prominent diplomat whose ship was lost in the outer reaches of the Leminkainen system. The... [click here for more]
Hints of Rebellion
Three dramas for Fading Suns provide the backdrop to the beginnings of an uprising in the Known Worlds. Aliens, repressed by humanity for generations view the rise of the new empire as an opportunity to be heard and rise up. Though not all agree on the methods of revolution.
The al-Malik world of Criticorum is highlighted, with each drama taking place on the planet itself, or... [click here for more]