Revealed at last – the secrets to gamemastering the Possibility Wars and running the realms of Torg. Learn what unique challenges lie in wait for gamemasters in each realm and how you can overcome them. Get useful tips on how to run adventures and track the success or failure of the High Lords in your campaign, and much more:
• Sections on each of the realms with gamemastering tips... [click here for more]
A Storm Knight party is only as good as its members. Now the mysterious Guildmaster has assembled the files on some of the most experienced heroes and most dangerous villains of the Possibility Wars into one volume.
Within these pages, you'll find Ayslish sorcerers, Nile heroes, Orrorshan shapechangers and countless others who might aid – or destroy – your team of adventurers.... [click here for more]
From a world where inflicting pain is the greatest pleasure known come creatures of nightmare, agents of destruction whose only common trait is a love of bloodshed. Now the Race Warriors of Dzis have assembled all known data about these monsters to give Storm Knights at least a fighting chance for life. Demon ghuls, psi-borgs, and other evils from the cosm of the techno-demons wait within these pages.... [click here for more]
Welcome to a city torn between two realities - the swift and ruthless justice of the Nile Empire and the dark and bloody designs of the Tharkoldu techno-demons. Welcome to a city where everything is for sale, everyone has an angle, and the only things you can count on are .45s and razorwire. Welcome to Berlin, Storm Knights. The Berlin Citybook introduces you to the heart of Germany, a Nile-Tharkold... [click here for more]